"Interactive Buddy" | |
Author: | shock-value |
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Audio used: | Matrix On Acid |
Origin: | February 8, 2005 |
Size: | 1.4MB |
Score (As of September 2011): | 4.35/5.00 |
Genre: | Simulation |
Awards: | Daily Feature |
Author's comments: | |
iPhone/iPod version available now! Check the App Store!
UPDATE 2/13/05: Version 1.01 should be released as soon as NG allows it to be (I already submitted it, but it apparently must be reviewed first by NG staff). Check What's New under Help to see the new additions. UNTIL THEN... play IB v.1.01 on my deviantART page, right here... https://www.deviantart.com/shock-value/art/Interactive-Buddy-v-1-02-11117398 UPDATE 2/11/05: Here's a place to discuss this game with me and others: https://tugunderground.proboards31.com/index.cgi?action=register (Links to a message board registration screen; after registering, go to board "Interactive Buddy".) UPDATE 2/10/05: The response has been overwhelming! I'd like to address one bug that seems to be popping up... people have been reporting that sometimes the game will lock up and, upon restarting, their file gets corrupted. At this point all I can tell you is to either start a new file within the game if you can get into it, or find another Flash file, right click, select settings, navigate to the second tab, and clear your Shared Objects cache. Also, you can indeed get the buddy to be happy, like you see in the icon... just keep exploring to find out how. I'm planning on adding more ways to make him happy in future updates. UPDATE 2/9/05: Wow, I am speechless. I am thrilled that this made first page, and the current score of it is amazing. I honestly never expected it to do so well. Well, I am extremely glad you guys like it, and once again I plan on making updates! Also, feel free to send comments to shock.value@gmail.com, so far I've replied to every e-mail. Use various weapons to beat up on the buddy, in order to get money to buy more weapons! Updates will come if you guys want them. Just leave reviews with suggestions for items, skins, etc. Note that the graphics (such as the background) were left simple so that the framerate would be as high as possible. Around 36 fps is optimal, but some browsers have trouble displaying Flash movies at that rate (such as Firefox, which I use, unfortunately). | |
Note | This information only refers to the official release on the Flash Portal. |
Interactive Buddy is a flash game created by shock-value. It was uploaded on February 8, 2005. The game plays similarly to a pet simulation, however, the players can hurt the Buddy, and generate money out of him. The game won a Daily Feature and is on Portal History 2005. Outside of Newgrounds, the game is considered one of the first Ragdoll Sandbox games.
Gameplay[]
The game starts with the main character, the Buddy. The players get money shaking the Buddy's hand or punching him with the Fist. Money serves for buying Items, which serve for beating or increasing the Buddy's states, which are separated onto Bombs, God Powers, Objects and Hand. Money can also serve for buying skins, which change the Buddy's appareance. For much you hurt the Buddy, his state will decrease and he'll indicate it via speech bubbles. The state can be increasing using the Hand.
The Second game follows the same gameplay. However, there are more options