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== Design ==
 
== Design ==
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Doodle God is based around combining 'elements' to create more elements. Players start with the four classical elements (Fire, Air, Water, and Earth), and can create up to 115 elements, which belong to one of 14 categories. Although not every combination of elements will lead to a reaction, various combinations of elements can have similar results. For example, combining the "Fire" and "Tree" elements will create "Ash" and "Coal." However, one may also create "Ash" by combining "Fire" with "Tobacco." Therefore, although there are some particularly important elements to create, such as "Life" and "Human," progress is largely open ended. However, players are scored based on how quickly they can create all 115 elements. There is also a help button that shows two categories that will have a new reaction. However, the player must wait increasingly long periods of time between uses of the button.
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Doodle Dick is based around combining 'elements' to create more elements. Players start with the four classical elements (Fire, Air, Water, and Earth), and can create up to 115 elements, which belong to one of 14 categories. Although not every combination of elements will lead to a reaction, various combinations of elements can have similar results. For example, combining the "Fire" and "Tree" elements will create "Ash" and "Coal." However, one may also create "Ash" by combining "Fire" with "Tobacco." Therefore, although there are some particularly important elements to create, such as "Life" and "Human," progress is largely open ended. However, players are scored based on how quickly they can create all 115 elements. There is also a help button that shows two categories that will have a new reaction. However, the player must wait increasingly long periods of time between uses of the button.
   
 
== List of Elements ==
 
== List of Elements ==
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